![]() ![]() Trial and attempt is mandatory, because aircfrat behaviors will be often illogical. The aircraft pathway has to be above or near airport, and relative position will influence takeoff and landing. To make a unused runaway I may invert the oneway direction every 5 tile, so no middle line will be drawn. How do I define exactly where airplane stops? If i use a slot with a prop plane, how do I prevent some moving plane from occuping the slot?Įxtra taxiways will be fake, not connected to runaways, only as cosmetic. Do I have to make short taxi segment as airplane parking? I then extend taxi to pass in front of terminal. I do not connect taxiways on end of runaway, but near the end. Good public transport is a plus or is it mandatory to have high volumes?įirst thing I draw the working runaways and the working taxiways. I have tons of questions and tons of "suggestions" to be confirmed, and for sure I am missing something because my first custom airport is a failure.ĭo I need a running medium city going? Or may i play in a greenfield map? Would you help me pointing out main items or an actual tutorial? And I have seen some old tutorial, nice but largely obsolete. I have viewed several youtubbers making gigantic airports, some quite actual with recent mods and technique. Have suggestions for the sidebar / topbar? Mail the mods! Fully comprehensive City Planning guide for C:S players.The Beginner's Guide To Traffic, Updated. ![]() NEWS SALE STREAM OTHER MODDING VIDEO SCREENSHOT FEEDBACK MAPS HELP DISCUSSION TIPS CONSOLE CONTEST New Mayor Resources Reddit \ Hot \ New \ Top\ Livestreams \ Youtube Videos \ CSKY Wiki \ Official Forum \ Message The Mods Welcome to /r/CitiesSkylinesĪ community-led subreddit for the city builder franchise developed by Colossal Order, including both Cities: Skylines and Cities: Skylines IIĬlick Here For Our Guidelines We have a Discord server!
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